sierra army base fallout 2 walkthrough
20 十二月 2020

Character Creation Temple of Trials Arroyo Klamath The Den Modoc Vault City Gecko Broken Hills New Reno Raiders Redding New California Republic Vault 15 Vault 13 San Francisco Navarro Military Base The Enclave . To the northwest, there's a bunker with three traps outside, a trap on the door, and a trap on one of the ammunition crates inside, the bigger crate has a howitzer shell. Nothing exciting going on except for calling Marjorie Reed "Delenn". Get the mission from the Wright's house in New Reno. Find a spot where the turret can be shot with decent accuracy, then move one step away and it won't be able to counter-attack. Get the map from the NCR Rangers, for Vortis the slaver. Find Woody the ghoul for Percy. Find a way into the army base. The Fallout 2 Restoration Project v2.3 Supplementary Guide for killap's expansion pack. Scout the eight sectors around Gecko and return to Stark. Attempting to retrieve any of the virus samples from the Sierra Army Depot bio storage results in the robot carrying the sample to malfunction and break the container. Nothing exciting going on except for calling Marjorie Reed "Delenn". can be found. In the lab located to the right of the entrance contains bio med gel (needed for the quest) on the ground and in the lockers: yellow memory module, Dixon's eye (use it to open elevator) and a medical holodisk. NCR: You can get the zeta scan, kill Jack for Mira, guard Westin's brahmin and do Duppo's brahmin drive. Find it and return it to Farrel, Jonny is missing. Move in a diagonal from the right of the guard structure to the grouping of trees to the left of the center turret; this will allow one to make it through without triggering combat. Kill the evil plants that infest Hakunin's garden. This contaminates the entire army base, starting a countdown before the base becomes uninhabitable. Join them or take out the automated turrets, it may not be possible to target them while completely outside their range, even with a sniper rifle due to their range. Disable the main power. Typing it in the computer terminal disables Force Fields in Level 1. General Tips and Information About the Quests Arroyo Broken Hills The Den Gecko Klamath Military Base Modoc New California Republic New Reno Redding Sierra Army Depot Vault 13 Vault 15 Vault City San Francisco Navarro The Enclave The Ending. You can also take the Vault 15 job. The Shi need plans for a vertibird from Navarro. Jo is suspecious of the Slags. If you arrived on the base… Nightsolo's Fallout 2 Walkthrough. Assemble body for Skynet. The navigation computer needs the NavComp part to work. Alternatively, as with all yellow forcefields, you can use Repair to pass them safely. The Fallout 2 Restoration Project v2.3 Supplementary Guide for killap's expansion pack. Deliver pliers (tools) and a wrench to Valerie. Find a way into the Sierra Army Base is a Fallout 2 side quest. This page is an unauthorized addendum for " The Nearly Ultimate Fallout 2 Guide" which was written by Per Jorner. Orville Wright wants an edge on the other New Reno families; is his edge edgier? The Vault - Fallout Wiki is a Fandom Gaming Community. Previous quest Investigate and report back to Jo, Cornelius has lost his gold pocket watch. Use the howitzer shell on the howitzer in the building to the right (which has three mines in front of the door, one in the gap by the truck, and one near the barrels and tires), creating an access to the depot. While using the computer to retrieve a brain, a cadaver of a soldier can also be retrieved and reanimated, resulting in a conversation. To facilitate this, reactivate a robobrain by retrieving a brain from the medical storage facility on level 4. Typing it in the computer terminal disables all forcefields in Level 1. Fallout 2 side quest To the northwest there's a bunker with three traps outside, a trap on the door, and a trap on one of the ammunition boxes inside. Orville Wright wants an edge on the other New Reno families. Hey. Go to the north and enter the shack there (you'll need to pick the lock to enter it). Base Electricity Terminal Notable Areas. If you look at the bodies, note how one of them is slightly farther than the rest. Stop officer Jack from blowing up the power plant. But you know better. The purpose of this project was to add back into Fallout 2 all the missing content (locations, NPCs, items, etc. But yeah, I pretty much WORSHIP that Fallout walkthrough website. Made Man status Investigate and report back to Jo. General Tips and Information About the Quests Arroyo Broken Hills The Den Gecko Klamath Military Base Modoc New California Republic New Reno Redding Sierra Army Depot Vault 13 Vault 15 Vault City San Francisco Navarro The Enclave The Ending. Topside hangars and warehouses store ordnance and equipment left from before the war, that couldn't be taken by the evacuating soldiers with them, much of it decayed and corroded. Note: You must have at least 150% at science. Find him and bring him home to Balthas, Jonny's in the Slag caves. Note: You must have at least 150% at science. Try Broken Hills, Deliver Westin's holodisk to Lynette in Vault City, Get the map from the NCR Rangers, for Vortis the slaver, Free the slaves in the slave pen, for the Rangers, Deliver Hubologist's field report to AHS-9 in San Francisco, The navigation computer needs the NavComp part to work, You need to use a FOB to access the navigation computer, The Hubologists need plans for a vertibird from Navarro, The Hubologists need fuel for their spaceship, Kill Badger so the tanker vagrants will embrace the Hub, The Shi need plans for a vertibird from Navarro, Steal the vertibird plans from the Hubologists, Find Badger's girlfriend in the hold below the ship, The Dragon wants you to take out Lo Pan - hand to hand, Lo Pan wants you to take out the Dragon - hand to hand, if possible, Get some hardened power armor from Crockett, Get the vertibird plans for the Brotherhood of Steel, Deliver Moore's briefcase to Mr. Bishop in New Reno, Deliver Lynette's holodisk to Westin in NCR, Deliver beer and booze (10 each) to Lydia, Deliver pliers (tools) and a wrench to Valerie, Scout the eight sectors around Gecko and return to Stark, Stop Bishop's raider band from attacking Vault City, Resolve the problem with the nearby village, https://fallout.fandom.com/wiki/Find_a_way_into_the_Sierra_Army_Base?oldid=3367951, The howitzer shell does not work with the howitzer in the basement of the. Lo Pan wants you to take out the Dragon - hand to hand, if possible. This is not, however, the only way to get the Sierra Army Depot location on the world map, as it can be found by digging up the grave of Sam Pritchard on the northwest side of Golgotha with a Perception of 7 or more when digging the grave in order to find his map to the base . Join them, or take out the automated turrets. It's often worth coming back to the base to complete this quest at a later time. There are 2 or 3 eyes in the base, you may have the wrong one? About these hints. Sierra Army Depot: Expert robot companion From: Becky2021. This contaminates the entire army base, starting a countdown before the base becomes uninhabitable. Fallout 2 Walkthrough ... Orville will reveal the location of the Sierra Army Depot in giving you the last task to find a way in. He tells you of an abandoned military base. Find some endorphin blockers to make a cure for Jet. Find out who was responsible for Richard Wright's overdose Macintosh. Anything by the Depot entrance doors at this time will take damage. Fallout 2/Military Base. As you arrive here, note the bodies lying where they fell. You can also fight Cameran,the last trial,this way while remaining unharmed. Notes: This walkthrough assumes you have read the manual (available on the game CD) ... as they're the only way you're going to get into the Sierra Army Depot. Orville Wright +300 XP Bring the head warrior 10 normal knives and 5 normal spears to make him happy, and to open up all the other Primitive Tribe quests. See #2 above for how to complete this quest. Kill the robotic guards guarding the base. Fallout 2 Hints from UHS — Not Your Ordinary Walkthrough. This page is an unauthorized addendum for " The Nearly Ultimate Fallout 2 Guide" which was written by Per Jorner. Kill the robotic guards guarding the base. Test mutagenic serum on a super-mutant. The purpose of this project was to add back into Fallout 2 all the missing content (locations, NPCs, items, etc. ), that were pulled or left unfinished in the original game, as well as fix some bugs where possible. (Raiding isn't covered in this FAQ, BTW) Visitor Welcome Sign, Sierra Army Depot, California (circa 2242) The Auto-cannon can be destroyed by targeting "the gun servo", a critical hit can cripple the turret gun, making it harmless, allowing the Chosen One to get closer and destroy it. This page was last edited on 7 August 2014, at 07:15. Jonny's in the Slag caves. Eating the cookie increases one's maximum Action Points by 1 for 15 minutes. Fallout Wiki is a FANDOM Games Community. Once inside one can report back to Orville Wright. If you arrived on the base… Fallout 2 – Evil Walkthrough PC . Find weakness in Tyler's gang guarding the church. So, I'm trying to beat Fallout 2 again, this time with the most desireable ending. Bust up Wright's still beneath the train station. Optionally raid the base. Fail to … SkyNet, the security control computer and the NPC; Private Dobbs, the stored cadaver; Notes. Consider before using it that this has the effect of reducing the illumination in the Depot, and turns the yellow impassable forcefields in the base into red ones which damage anything passing through them. Again, robots will not attack if the alarm is not triggered. Note how one of the bodies of them is slightly farther than the rest. Visitor Welcome Sign, Sierra Army Depot, California (circa 2242). Simply click any of the links within the navigation bar to the right and you will be brought to the respective area. Overview Edit. +400 XP and some cash Because my character is level 8 and I'm trying to get into the sierra army depot and all I've got is a scoped hunting rifle, a 10 min pistol one shotgun and 2 assualt rifles, I know that there's a sniper rifle nerby but I can't get it because of those damn sentries, I'm trying to get there the sneaky way but I have low sneak. There are 4 brains, with the chimpanzee brain being the worst and most useless. NCR: You can get the zeta scan, kill Jack for Mira, guard Westin's brahmin and do Duppo's brahmin drive. Even if you have killed every Salvatore Gang member in the bar, he will tell you that there are other Salvatore Made Men and Enforcers outside of New Reno and they are a threat to the Wrights and still wants the extra firepower. Find out who was responsible for Richard Wright's overdose, Assassinate Westin in NCR without making it look like a murder, Learn about Vault City and education from Mrs. Bishop, Deliver Big Jesus's package to Ramirez at the Stables, Collect tribute from the Corsican Brothers, Assassinate Boss Salvatore for Big Jesus Mordino, Find some endorphin blockers to make a cure for Jet, Track down Pretty Boy Lloyd, recover the stolen money, and make an... example of him, Go visit Renesco the Rocketman and collect Mr. Salvatore's tribute of $1000, Help guard a secret transaction taking place in the desert, Bust up Wright's still beneath the train station, Deliver ten Cat's Paw magazines to Miss Kitty, Kill the evil plants that infest Hakunin's garden, Obtain flint to have Mynoc sharpen your spear, Rescue Nagor's dog, Smoke, from the wilds, Divert more electrical power to Eric's home, Defeat the professor's radscorpion in three challenges, Find out how Becky can sell her booze for such low prices, Lara wants to know what is being guarded in the church, Find weakness in Tyler's gang guarding the church, Free Vic from his debt by getting his radio from his house in Klamath and paying Metzger, Listen to Leanne's story about the Master, Retrieve the Economy Disk and deliver it to McClure in Vault City, Get 3-step plasma transformer for Skeeter, Find Woody the ghoul for Percy. 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